Rare Enemies have a 10% base chance of appearing in most Quests. This chance is doubled to 20% in Co-op mode.
All rare enemies have a chance of dropping 幸运四叶草 which are needed to increase Dragon Bond level at the Dragon's Roost. It is not possible to obtain rare enemy loot when using a Skip Ticket.
The element and difficulty of a Quest determine the variation in rare enemy spawn. Expert and Master difficulty spawns are dependent on the player's might value. Limited-time event quests such as Raids or Facility Events may have unique spawn variation while Story quest variation is still unknown.
Rare Enemy Variants[ | ]
All | |||||
---|---|---|---|---|---|
Pot o' Miracles | Devil's Puppet | Hued Harrier | Grim Chief | Rainbow Cap | Twilight Warlock |
Rare Enemy Base Spawn Rates[ | ]
Difficulty | Pot o' Miracles | Elemental Lvl 1 | Elemental Lvl 2 | Elemental Lvl 3 |
---|---|---|---|---|
Beginner | 7% | 3% | 0 | 0 |
Standard | 5.5% | 3% | 1.5% | 0 |
Expert1 | 4.5% | 3.5% | 2% | 0 |
Expert2 | 2% | 4% | 2.5% | 1.5% |
Expert3 | 0 | 3% | 4% | 3% |
Master1 | 2% | 3.5% | 4.5% | 0 |
Master2 | 1.5% | 2.5% | 4% | 2% |
Master3 | 0 | 2% | 3.5% | 4.5% |
Might Spawn Tiers[ | ]
未经证实的信息
此页面上的信息未经证实或仍在等待正在进行的研究,并且随着收集更多信息,本页面的内容可能会有所变化。 |
Quest | Might | Expert 1 | Expert 2 | Expert 3 | Master 1 | Master 2 | Master 3 |
---|---|---|---|---|---|---|---|
Avenue to Power | 6000 | 0 | unknown | unknown | |||
Avenue to Fortune | 5200 | 0 | ~7900 | ~10000 | |||
Elemental Ruins | 6500 | 0 | unknown | ~12800 |
Rare Enemy Stats[ | ]
WHEN 'Flame' THEN 1 WHEN 'Water' THEN 2 WHEN 'Wind' THEN 3 WHEN 'Light' THEN 4 WHEN 'Shadow' THEN 5 ELSE 0 END' in 'order clause'
Function: CargoSQLQuery::run Query: SELECT CONCAT('',Name,'') AS `Name`,CONCAT('<span style="display:inline-block;vertical-align:middle;margin:-7px 2px 0 -1px">File:Icon Element ', ElementalType, '.png</span>') AS `Element`,`Tribe` AS `Class`,`HP` AS `HP`,`Atk` AS `Str`,`Def` AS `Def`,`RareStayTime` AS `Rare Stay Time` FROM `cargo__EnemiesTest` WHERE RareStayTime!=0 AND `cargo__EnemiesTest`.`MissionType` NOT LIKE "%debug%" GROUP BY `Name` ORDER BY `CASE ElementalType
WHEN 'Flame' THEN 1 WHEN 'Water' THEN 2 WHEN 'Wind' THEN 3 WHEN 'Light' THEN 4 WHEN 'Shadow' THEN 5 ELSE 0 END`,`MonsterId` LIMIT 999