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这个页面提供了有关《失落的龙约》的各种系统和特性的概述。

玩家等级[ | ]

Main article: Player Level

The Player Level is the level associated with one's account. When completing any quest, experience points are awarded toward the player level. Increasing player level has many benefits, including restoring stamina and getherwings, higher stamina limit, higher friend limit, and improved facilities. The amount of experience gained per quest can be boosted by the skill Player EXP.

资源[ | ]

Screenshot Stamina

Stamina

There are two types of resources: Stamina and Getherwings.

Stamina is used to play solo quests. The stamina spent on a quest will be refunded if the quest fails. The stamina bar increases with player level, and it refills at a rate of one point per six minutes up to its limit. However, gaining player levels, using restore items such as Quality Honey, and making purchases with Wyrmite Icon Wyrmite or Diamantium Icon Diamantium can exceed that limit up to a maximum of 999 stamina.

Getherwings are used to join co-op quests. Like stamina, the getherwings spent on a quest will be refunded if the quest fails. Unlike the stamina bar, however, getherwings do not increase with player level, and they refill at a rate of one per hour up to 6 getherwings. Gaining player levels, using restore items such as Ethon Ashes, and making purchases with Wyrmite Icon Wyrmite or Diamantium Icon Diamantium can exceed that limit up to a maximum of 50 getherwings. Note that getherwings are not consumed for the host of a party, only for the members that joined the party.

货币[ | ]

Main article: Currency
Screenshot Wyrmite Diamantium

Wyrmite and Diamantium

There are several types of in-game currency which used for a number of things, such as Summoning, Crafting, and other uses.

Wyrmite Icon Wyrmite is the earn-able currency. Can be received through various in-game means, including login bonuses, event rewards, endeavor completion rewards, and clearing stories and stages in the main campaign.

Diamantium Icon Diamantium is the premium currency in Dragalia Lost. It is obtained only through real money purchases. It can be used to purchase special items and other pieces of equipment.

Mana Icon Resource Mana is used to unlock nodes on a Mana Circle, which is where characters can unlock stat boosts, new abilities, and other useful perks. Mana can be obtained from various in-game rewards. Mana can also be obtained daily when other players select a player's helper to go on quests. The one who owns the helper will then get Mana the following day.

Rupies Icon Resource Rupies are used for several things, including facility construction and leveling, weapon crafting and enhancement, dragon gifts, and daily items in the Upgrade Essentials segment of the Shop. Rupies can be obtained from quests, endeavors, daily item summons, Rupie Mines, and other in-game events.

Eldwater Icon Resource Eldwater is mainly used to promote lower rarity characters to higher rarity, and it is also part of the material cost for other things such as nodes in the Mana Circle.

召唤[ | ]

Main article: Summoning

Summoning is one of the key mechanics of Dragalia Lost. To obtain new Adventurers and Dragons, players are required to summon through the Summoning menu using Icon Wyrmite 龙辉晶, Icon Diamantium 龙钻, or 10101 Summon Vouchers. Prior to Version Update 1.7.1, Wyrmprints were also obtained through summoning. Wyrmprints are now purchased in the Shop with Icon Resource Eldwater 觉醒水滴.

Inside most Summoning Showcases, there are 3 different options to choose from to start a summon: Daily Deal, Single Summon, and Tenfold Summon.

The currency required to pull in the summoning is as follows:

Summoning Option Description Cost
Daily Deal Discounted price single summon that resets daily Icon Diamantium 30
Single Summon Pull once for a single summon Icon Wyrmite 150 or Icon Diamantium 150 or 10101 Summon Voucher
Tenfold Summon Pull ten times for ten summons with a guaranteed 4 Icon Rarity 4 rarity pull Icon Wyrmite 1,500 or Icon Diamantium 1,500 or 10102 Tenfold Summon Voucher

On April 26, 2019, the costs will be changed to the following:

Summoning Option Description Cost
Daily Deal Discounted price single summon that resets daily Icon Diamantium 30
Single Summon Pull once for a single summon Icon Wyrmite 120 or Icon Diamantium 120 or 10101 Summon Voucher
Tenfold Summon Pull ten times for ten summons with a guaranteed 4 Icon Rarity 4 rarity pull Icon Wyrmite 1,200 or Icon Diamantium 1,200 or 10102 Tenfold Summon Voucher


目标[ | ]

See also: Endeavors

Endeavors are tasks players can complete to receive various rewards. There are quest kinds of endeavors:

  • Daily: Endeavors which reset daily (12:00 AM PDT)
  • Limited: Endeavors which are available for a limited amount of time
  • Normal: Endeavors that are available to all players and can be completed at any time
  • Special: Endeavors purchased from the Shop (eg. Extra Story Endeavors)*
  • Quest: Every quest has 3 endeavors to complete, each requiring a condition to be fulfilled when completing that quest

*If a player has already completed the special endeavor before purchasing, the endeavor will auto-complete upon purchase.

角色[ | ]

Main article: Adventurers

Adventurers are characters that a player can use on their team. A team can have a max of four adventurers. Adventurers are attributed a weapon type determining their battle style and element, as well as various skills and abilities. Players can equip adventurers with weapons, dragons, and wyrmprints to boost their stats and potentially gain extra abilities.

Adventurers gain experience through completing quests or from crystal items such as Silver Crystals, and they will level up upon gaining sufficient experience. Their max level is determined only by their rarity, which means they cannot be unbound. Since the player only needs one of any given adventurer, any duplicates of an adventurer are automatically converted to Eldwater Icon Resource Eldwater.

状态[ | ]

Main article: Stats

There are various stats used by adventurers which can be granted and increased by equipped weapons, dragons, wyrmprints, skills, and abilities. A large proportion of these stats cannot be seen on the Adventurer's stat breakdowns in the game, but nonetheless will increase their damage and durability. Many stats will have an effect on an adventurer's skills, and their skills granted while shapeshifted.

Basic stats which can be found on all Adventurer's and equipped items are HP and Strength. HP directly increases a character Health Pool, and Strength affects damage done by basic attacks and abilities.

武器[ | ]

Main article: Weapons

Weapons are wielded by adventurers to boost their stats and potentially provide extra skills in combat. Each adventurer comes with a 1 Icon Rarity 1 weapon that provides no bonuses or skills. During quests, various 2 Icon Rarity 2 weapons can be obtained from opening chests and defeating fiends. Once the Smithy facility is unlocked in Halidom, players can craft stronger weapons through the Upgrade Menu. Higher tier weapons can provide extra skills to Adventurers, and if an elemental weapon is used by an Adventurer of the same element, the weapon will grant an extra 50% HP and Strength worth of its stats.

[ | ]

Main article: Dragons

Dragons are creatures that can be equipped to Adventurers. They provide Health and Strength and Might to the equipped Adventurer. Dragons also provide Abilities that can boost Strength and Health on Adventurers if they are the correct Elemental type. Ex: Ezelith can gain 40% more Strength by equipping Agni due to his (Flame) Strength +40% ability.

The second benefit they provide, is that they allow Adventurers to shapeshift into the equipped dragon for a brief period of time after filling up a Dragon Gauge during a quest. While in this shapeshifted form, the Adventurer will gain a new basic attack and a usable |Skill which can have a variety of effects depending on the dragon. In their shapeshifted form, Adventurers have no health bar, but instead have a yellow duration bar that decreases over time and while taking damage. When the duration bar runs out, the Adventurer will return to their normal state and the Dragon Gauge will go on cooldown.

龙辉护符[ | ]

Main article: Wrymprints

Wyrmprints are items that can be equipped by Adventurers. They provide Health, Strength, and Might to the equipped Adventurer, dependent on the level and rarity of the Wyrmprint. Every Wyrmprint will also provide at least one |Ability to the equipped Adventurer. Wyrmprints can be unbound to unlock a higher maximum level provided you have a second copy of the same Wyrmprint. When a Wyrmprint becomes fully unbound, the Abilities provided by the Wyrmprint will be upgraded to a higher tier, providing greater bonuses.

Because the Health and Strength provided by Wyrmprints are fairly low, they gain very little per level, and most of the value of the Wyrmprints comes from the Abilities they provide, so finding Wyrmprints that provide skills that benefit the playstyle of Adventurers is recommended.

队伍[ | ]

Teams are groups of Adventurers that can be sent on quests. In the Team section of the Main Menu, players can create up to 6 unique teams that can be used in any missions. These teams can consist of anywhere from 1 to 4 adventurers, and allow custom loadouts for those adventurers. Each adventurer can be equipped with a weapon, a dragon, and a wyrmprint through the menu UI. There is also a feature inside the team menu to optimize teambuilding, which will automatically create a full team of 4 adventurers will full loadouts. A single adventurer can be used in multiple teams concurrently, each with a different loadout.

For more information and tips on how to build teams, visit the Team Building page.

人物[ | ]

See also: Quests

The campaigns and stories of the game for the main story, events, and more. Tackle these to progress and earn rewards and experience points. During a quest, you can control the adventurers on the team you take to defeat the enemies on the quest map. Each quest also has several special conditions to achieve in order to clear the quest. If a player fails to achieve the special condition, then the quest will fail. These victory / defeat conditions as well as quest information and acquired items can be viewed from the Menu window during the quest.

战力[ | ]

Every Adventurer, Dragon, Wyrmprint, and Weapon has a Might number, and the sum of these make up the Party Might. Some quests might have a minimum Might requirement to participate while other quests have a suggested amount of Might to participate in.

战友[ | ]

Helpers are adventurers that players set. At the beginning of a quest, a player may select one of these helpers to use during the quest. The adventurer's skill can then be used at any time during the quest at the bottom-right of the quest screen. This skill can be used once if a player is not friends with the helper selected and three times if a player is friends. Players can also set their own helpers, and if other players use that helper, players will be rewarded with Mana daily.

任务失败[ | ]

If a player's entire party's HP reaches 0 or if a player fails to complete the quest conditions (eg. Complete within a certain time limit), then a player will fail the quest. A player will not receive the items earned during the quest run, but the quest stamina / getherwing cost will be refunded.

Wyrmite, Diamantium, or other items may be used to continue the quest. Upon usage of one of the aforementioned items, the player's party will have its HP fully restored and all gauges (Skill gauge, Dragon gauge, support-skill counter) will all be reset.

The maximum limit to continue in quests is 3 times per quest.

放弃任务[ | ]

A quest can be abandoned by selecting the "Give Up" button from the menu window. All acquired items and experience for the duration of the quest will be lost, but the stamina / getherwings used to start the quest will be refunded.

跳过券[ | ]

Skip vouchers are items a player can then use to automatically complete a quest, as long as they have completed all 3 endeavors tied to the mission. Not all quests can have a skip voucher used on them.

多人模式[ | ]

See also: Co-op

Co-op mode allows players to create lobbies for quests and invite up to three other players to play alongside them. Coop must have at least two players to launch, and any other slots will be filled by AI controlled characters from the currently selected teams of players in the lobby.

活动[ | ]

"See all Ongoing Events"

Events are time-limited occurrences which happen regularly in Dragalia Online. They bring new content in the form of Special Summons, Shops, Stories, and quests, but are only around for limited periods. Many events have unique rewards and buildings that only work during the event period.


战斗[ | ]

爆发攻击[ | ]

Upon unlocking the force strike node in an adventurer's Mana Circle you obtain a secondary attack performed by holding down on the screen and then releasing. The type of force strike depends on the weapon type, and not on the Adventurer. Directional force strikes can be aimed by moving your finger to the OPPOSITE side of your character from where you wish to attack. Force Strikes are a very important mechanic in harder boss runs, such as Expert and EX Raid Bosses.

Force Strikes do bonus damage to the Overdrive Gauge Bars of bosses, thus allowing you to Break them faster than by using skills or regular attacks.

Level Damage Multiplier Type Number of Hits SP Gain Effect
Sword 1 104% Directional 1 345 on first enemy hit Deals 8x Damage to OD Bar
2 115%
Blade 1 83% Directional 2 200 on first enemy hit Deals 6x Damage to OD Bar
2 92%
Dagger 1 43.2% 4 288 on first enemy hit Deals 8.4x Damage to OD Bar
2 47%
Axe 1 173% Area of Effect 1 300 on first enemy hit Deals 3.08x Damage to OD Bar

Draws enemies closer until released

(can be charged indefinitely)

2 192%
Lance 1 38% 3 400 on first enemy hit Deals 6.2x Damage to OD Bar
2 42%
Bow 1 28% 8 460 on first enemy hit Deals 3x Damage to OD Bar
2 31%
Wand 1 81% 2 400 on first enemy hit Deals 4x Damage to OD Bar
2 90%
Staff 1 55% Directional 4 580 on first enemy hit Deals 10x Damage to OD Bar
2 61%

异常状态[ | ]

Statuses are debuffs that can be applied to Adventurers and enemies that will negatively affect them in some way. All statuses block the player from using their shapeshifted form in combat. The current statuses available in game are:

  • Poison - Does damage over time
  • Burn - Does damage over time
  • Frozen - Freezes a character in a solid block of ice. For Adventurer's this status can be removed by damaging the block of ice.
  • Caged - Locks a character in place preventing movement. Attacks while caged are limited. This status can be removed by damaging the cage.
  • Bog - Reduces a character's movement speed, and reduces defense.
  • Paralysis - Has a chance to briefly stun a character over the period of the debuff.
  • Stun - Locks a character in place and prevents all actions.
  • Blind - Gives a high chance a characters attacks will miss entirely, doing no damage, even if they physically impact your character.
  • Defense Down - Reduces defense of a character, causing them to take more damage from attacks.
  • Attack Down - Reduces damage from a characters attacks.

城堡[ | ]

圣城[ | ]

Main article: Halidom

The Halidom is a castle in the Mistholt once protected by Cleo that now serves as Euden's home base. Various facilities can be built here on the Castle Grounds, and the player can move facilities about the grounds freely. Various materials and a certain facility level are necessary to increase the Halidom's level. This will expand the area of the Castle Grounds, allowing more room for facilities to be placed, and it is also a requirement for raising the level of the Smithy.

龙之庭苑[ | ]

Main article: Dragon's Roost

The Dragon's Roost is a floating island near the Halidom where the player can interact with their Dragons. Gifts can be purchased here once per day each and given to dragons to level up their bond. Increasing the bond with a dragon lengthens the duration of shapeshifting during quests. Certain gifts will give an increased amount of bond experience when given to certain dragons. When a gift is given to a dragon, it will return a material and/or mana as a thank-you. Dragon Stories will unlock when bond levels 5 and 15 are reached.

故事[ | ]

There are three types of stories:

  • Adventurer Stories - Stories of adventurers who have joined the player. There are nodes in the Mana Circle which can unlock additional stories
  • Dragon Stories - Stories of dragons a player has entered pacts with. Additional stories can be unlocked by raising bonds with the dragon as well
  • Castle Stories - Special stories unlocked using Looking Glasses

商店[ | ]

See also: Shop

The Shop can be visited from the Main Menu of the game. In the Shop, players can purchase Premium Packages and Diamantium, collect Premium daily rewards, trade in collected Treasure for rewards, and purchase Upgrade items for rupees and Diamantium.

Once daily players can perform a free Item Summon in the Upgrade Essentials tab of the shop, which will provide 10 random items from a list that includes almost all non-event upgrade materials in the game.

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